Update #6: Design tweaks, terrain types, infinite mode
Gameplay:
- Player speed increases on the pavement and decreases on the grass
- No more ten day limit, survive as long as you can
- Amount of people increases more slowly
- Amount of initial infected eventually increases
- removed timer
Design:
- Iterated over the level design
- Tweaked colors, lighting, and camera
- added fog, and floating particles
- tweaked ground for new walkway object
- added more decorations
Files
TAPS-Web.zip Play in browser
Apr 08, 2020
TAPS-Linux.zip 46 MB
Apr 08, 2020
TAPS-Windows.zip 44 MB
Apr 08, 2020
Get TAPS: Totally Accurate Pandemic Simulator
TAPS: Totally Accurate Pandemic Simulator
Hearken back, to the great toilet paper panic of 2020…
Status | Released |
Author | Daniel Toillion |
Genre | Action |
Tags | 3D, covid-19, highscores, leaderboard, pandemic, Physics, quarantine, Singleplayer, throwing, Unity |
More posts
- Update #8: Bug fixes and polishApr 13, 2020
- Update #7: Scoring overhaul, design update, out of bounds zoneApr 10, 2020
- Update #5: More info to the user, no hidden tpApr 05, 2020
- Update #4: WIP Leader-boards, scoring systemMar 28, 2020
- Update #3: Bug fixes, timer, design iteration and polishMar 26, 2020
- Update #2 - Toon shader, sound controller refactor, gameworld UIMar 24, 2020
- Update #1 - Faster, smoother, prettierMar 19, 2020
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