Update #3: Bug fixes, timer, design iteration and polish
- Clamp player movement to prevent clipping through colliders.
- Various code improvements and menu consolidation.
- Added game timer.
- Display time on menus and in-game.
- Interactive lamp posts break when touched.
- Tweaked and polished all effects and colors, added fog
- Added effects and animation to billboard lighting.
Files
TAPS-Web.zip Play in browser
Mar 26, 2020
TAPS-Windows.zip 44 MB
Mar 26, 2020
TAPS-Linux.zip 46 MB
Mar 26, 2020
Get TAPS: Totally Accurate Pandemic Simulator
TAPS: Totally Accurate Pandemic Simulator
Hearken back, to the great toilet paper panic of 2020…
Status | Released |
Author | Daniel Toillion |
Genre | Action |
Tags | 3D, covid-19, highscores, leaderboard, pandemic, Physics, quarantine, Singleplayer, throwing, Unity |
More posts
- Update #8: Bug fixes and polishApr 13, 2020
- Update #7: Scoring overhaul, design update, out of bounds zoneApr 10, 2020
- Update #6: Design tweaks, terrain types, infinite modeApr 08, 2020
- Update #5: More info to the user, no hidden tpApr 05, 2020
- Update #4: WIP Leader-boards, scoring systemMar 28, 2020
- Update #2 - Toon shader, sound controller refactor, gameworld UIMar 24, 2020
- Update #1 - Faster, smoother, prettierMar 19, 2020
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