View all by Daniel Toillion
Creator
Follow Daniel Toillion
Follow
Following Daniel Toillion
Following
Add To Collection
Collection
Devlog
Submission to Extra Credits Game Jam #3
Related games
Related
Day / Night
←
Return to Day / Night
Devlog
Update #7: Multiplier system
April 16, 2020
by
Daniel Toillion
Gameplay The game-board now changes every stage The game-board spins slightly faster each stage Collecting successive orbs within 4 seconds of each-other will increase the multiplier Design Re-did all...
Continue reading
Update #6: Leaderboard and scoring system
April 15, 2020
by
Daniel Toillion
Added leaderboard API Added top scores screen Added basic scoring system (WIP) Added leaderboard functionality to game...
Continue reading
Update #5: Windows, Linux, Prep for leaderboard
April 14, 2020
by
Daniel Toillion
Windows and Linux build UI for exiting app Scaling UI for large screens Consolidate game modes and UI screens Prepare for leaderboard...
Continue reading
Update #4: Danger, fairness, Sound effects, Object interactions
May 28, 2019
by
Daniel Toillion
Bug fixes: Tweaked sound manager to play overlapping sounds, fixes effects cutting off. Fixed double damage bug by adding cooldown to enemy hits. New stuff: No safe lanes. Enemies spawn in all the lan...
Continue reading
Update #3: Infinite mode!
May 27, 2019
by
Daniel Toillion
#infinite, #update
Now you can select between two game modes. Normal is the original mode with ten stages, and infinite mode is... infinite...
Continue reading
Update #2: Quality of life improvements, camera shake, pause menu, volume controls, bug fixes
May 20, 2019
by
Daniel Toillion
New features: Pause the game by hitting escape key Restart game from the pause menu Adjust volume of music and sound effects in pause menu Camera shake and particle effects Improved: Better logic for...
Continue reading
Update #1: Game Jam Results & Patch Description
May 16, 2019
by
Daniel Toillion
#patch, #update, #qol, #sound
Update: Added cool-down to the reverse direction function, with a countdown timer in the UI. This prevents people riding in the day cycle the whole session. Orbs now spawn harmless, blink for a couple...
Continue reading