Update #4: Danger, fairness, Sound effects, Object interactions
Day / Night » Devlog
Bug fixes:
- Tweaked sound manager to play overlapping sounds, fixes effects cutting off.
- Fixed double damage bug by adding cooldown to enemy hits.
New stuff:
- No safe lanes. Enemies spawn in all the lanes now, no more safe zone to hide in.
- Objects pulse when passing between the day/night cycle.
- Animated text for taking damage and collecting orbs.
- Added sound for clearing stages.
Get Day / Night
Day / Night
Orbit between the day and night collecting and avoiding other orbiting objects.
Status | Released |
Author | Daniel Toillion |
Genre | Action |
Tags | 2D, Abstract, Fast-Paced, High Score, leaderboard, Minimalist, orbit, reaction, Singleplayer |
More posts
- Update #7: Multiplier systemApr 16, 2020
- Update #6: Leaderboard and scoring systemApr 15, 2020
- Update #5: Windows, Linux, Prep for leaderboardApr 14, 2020
- Update #3: Infinite mode!May 27, 2019
- Update #2: Quality of life improvements, camera shake, pause menu, volume contro...May 20, 2019
- Update #1: Game Jam Results & Patch DescriptionMay 16, 2019
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