Update #4: Danger, fairness, Sound effects, Object interactions


Bug fixes:

  1. Tweaked sound manager to play overlapping sounds, fixes effects cutting off.
  2. Fixed double damage bug by adding cooldown to enemy hits.

New stuff:

  1. No safe lanes. Enemies spawn in all the lanes now, no more safe zone to hide in.
  2. Objects pulse when passing between the day/night cycle.
  3. Animated text for taking damage and collecting orbs.
  4. Added sound for clearing stages.

Get Day / Night

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