Update #7: Multiplier system
Day / Night » Devlog
Gameplay
- The game-board now changes every stage
- The game-board spins slightly faster each stage
- Collecting successive orbs within 4 seconds of each-other will increase the multiplier
Design
- Re-did all the menus and layouts
- added some tutorial text
- Touched up the audio visualizations
- Improved menu animations
Get Day / Night
Day / Night
Orbit between the day and night collecting and avoiding other orbiting objects.
Status | Released |
Author | Daniel Toillion |
Genre | Action |
Tags | 2D, Abstract, Fast-Paced, High Score, leaderboard, Minimalist, orbit, reaction, Singleplayer |
More posts
- Update #6: Leaderboard and scoring systemApr 15, 2020
- Update #5: Windows, Linux, Prep for leaderboardApr 14, 2020
- Update #4: Danger, fairness, Sound effects, Object interactionsMay 28, 2019
- Update #3: Infinite mode!May 27, 2019
- Update #2: Quality of life improvements, camera shake, pause menu, volume contro...May 20, 2019
- Update #1: Game Jam Results & Patch DescriptionMay 16, 2019
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